Organizations I've had the pleasure of working with

Evernote

Evernote

Evernote is a productivity software company that offers a note-taking and organization platform. It allows users to create, store, and synchronize notes across various devices. With features like text recognition, multimedia support, and web clipping, users can capture and organize their ideas, tasks, and reference materials. Evernote also supports collaboration, enabling users to share and work on notes with others. Its search functionality and tag-based system make it easy to retrieve and organize information. Evernote aims to help individuals and teams increase productivity, streamline workflows, and keep important information accessible and organized.

Senior Software Engineer / Engineering Manager

October 2019 - February 2023


Virtru

Virtru

Virtru is a company that specializes in data protection and privacy solutions. They provide secure email and file encryption services for businesses and individuals. Virtru's platform integrates with popular email services and allows users to easily encrypt and control access to their sensitive data. It offers features like message revocation, expiration, and tracking to enhance data security and control. With a focus on user-friendly encryption, Virtru aims to empower organizations and individuals to protect their sensitive information and maintain privacy in the digital age.

UI Engineer

August 2017 - March 2019


Sparkypants

Sparkypants

Sparkypants Studios is a game development company known for their game called Dropzone. Dropzone is a multiplayer online battle arena (MOBA) game that combines elements of real-time strategy and action. It features intense 1v1 battles where players control powerful mechanized rigs and compete to collect resources and complete objectives. Dropzone offers a unique twist on the traditional MOBA genre, with its focus on strategic decision-making and micro-level control of individual units. Sparkypants Studios aimed to create a fast-paced and competitive game that appeals to both casual and hardcore gamers, offering a fresh take on the MOBA experience.

UI Developer

February 2017 - June 2017


ISL

ISL

iStrategyLabs is a creative agency that specializes in digital marketing and experiential design. The company helps brands and organizations create engaging and innovative experiences through the use of technology and creativity. They offer services such as digital strategy, social media marketing, interactive installations, and event production. iStrategyLabs leverages emerging technologies and trends to create memorable and impactful experiences for their clients. Their goal is to help brands connect with their audiences in unique and meaningful ways, driving brand awareness, engagement, and growth.

Senior Developer

July 2013 - February 2017


SocialCode

SocialCode

SocialCode is a digital marketing agency that focuses on social media advertising and analytics. They provide strategic planning, creative development, and campaign execution across various social media platforms. SocialCode leverages data-driven insights to optimize ad performance and drive business outcomes for their clients. Their expertise lies in audience targeting, ad placement, and measurement to deliver effective social media campaigns. With a focus on delivering measurable results, SocialCode helps brands maximize their social media presence and achieve their marketing objectives through data-driven strategies and innovative ad solutions.

Senior Software Engineer

July 2013 - February 2017


Forio Business Simulations

Forio Business Simulations

Forio Business Simulations is a company that specializes in developing and delivering interactive business simulations. Their simulations provide a virtual environment where participants can learn and apply business concepts, decision-making skills, and strategic thinking. Forio's simulations cover a range of topics, including finance, marketing, supply chain management, and leadership development. Through their customizable and immersive simulations, they help organizations train employees, test business strategies, and enhance critical thinking abilities. Forio Business Simulations aims to provide a practical and engaging learning experience that translates into real-world business success.

Software Engineer

July 2008 - April 2012


Some of my older works

Virtru

At Virtru, I played a key role in driving various UX initiatives to successful implementation. My contributions spanned A/B testing, style consolidation, feature enhancements, and bug fixing. Collaborating across multiple product teams, I leveraged my design expertise to identify and incorporate new features that aligned with the requirements of stakeholders and project owners.

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Dropzone - PC Game (Early Access Steam)

I enthusiastically joined Sparkypants Studios with a mission to propel Dropzone across the finish line and into its highly anticipated launch. The entire user interface (UI) was skillfully crafted using industry-standard web technologies, including HTML, CSS, and an abundance of vanilla JavaScript. From the meticulously designed matchmaking menus and user preferences to the immersive in-game HUD and comprehensive after-match result charts, I was deeply involved in every aspect of this dynamic project.

Working on Dropzone was an exhilarating experience that I thoroughly enjoyed, owing to its intensity and the opportunity to contribute my expertise.

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VR Cornhole - PC Game Experiment

VR Cornhole stands as a captivating experiment I developed for ISL, utilizing the HTC VIVE and powered by the Unreal Engine 4. This project ingeniously harnesses the multiplayer capabilities of Unreal Engine while seamlessly integrating VR support, resulting in an unparalleled and enjoyable gaming experience. For more in-depth details about this endeavor, please refer to the official blog post and the ISL engineering site.

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Generation Beyond

I had the privilege of leading the development of Generation Beyond, an ambitious project undertaken in collaboration with Lockheed Martin, Framestore (NY), and McCann. My primary responsibility was to create an immersive and interactive 3D experience using Unity. Additionally, I played a key role in enhancing the marketing site, incorporating captivating CSS animations.

To delve deeper into the rationale behind our selection of Unity for this groundbreaking endeavor, I composed a compelling breakdown in the engineering blog hosted at ISL.

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Chloraseptic - Coat your Throat

This project formed an integral part of a Facebook campaign that invited users to unleash their creativity and design their own 'ugly Christmas sweater,' which they could proudly share on Facebook. The culmination of the campaign featured a contest, and we had the privilege of transforming the winning design into an actual sweater. The designer software itself was meticulously crafted using HTML canvas and empowered by the remarkable capabilities of EaselJS.

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Red Bull - Brooklyn Nets Trivia Locker

The Redbull Nets Trivia Locker is an engaging knowledge game designed as a physical device that we proudly shipped to the Brooklyn Nets. This interactive experience enables guests to compete for real prizes, amplifying the excitement of the game. With seamless integration, players can instantly share their scores on Twitter in real-time. Periodically, the machine exhilaratingly unlocks, allowing winners to claim their prizes on the spot.

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More work

Among the array of projects I've had the privilege to work on at ISL, there are a few notable long-term endeavors worth mentioning.

One such project is Service Year, a non-profit organization that has partnered with ISL for over two years. Our collective mission has been to bridge the gap between young individuals and meaningful service-oriented career opportunities. Being a part of this dedicated team has not only allowed me to contribute to a noble cause but has also provided valuable insights and growth through its long-term nature.

Another significant project is The Family Online Safety Institute. We embarked on a redesign journey with them which lasted approximately two years, and I had the honor of leading the front-end development efforts.

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